Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 16949315026975618912 28 Marronie the Trooper (level 3, 15/29 HPs) Began as a Demonspawn Monk on Oct 18, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:36 (135 turns). Marronie the Trooper (Demonspawn Monk) Turns: 135, Time: 00:00:36 Health: 15/29 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1, demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} Potions f - a potion of heal wounds {unknown} Skills: * Level 3.5 Fighting + Level 3.0 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17862 Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History You feel invigorated. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You slash Terence! Terence is severely wounded. Terence closely misses you. Found a scale mail. You bump into the rock wall. Terence misses you. You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. Terence hits you with a +0 short sword! You bump into the rock wall. Terence hits you with a +0 short sword. You bump into the rock wall. Terence closely misses you. You're too confused to move! You feel less invigorated. You feel less confused. Terence hits you with a +0 short sword. You hit Terence. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +0 short sword! You hit Terence. You kill Terence! Training target 1.0 for Stealth reached! Your Long Blades skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# ..# ..#### ..... ...# ...# [########...#### .....<.@<....... ##########..###. .# # There were no monsters in sight! Vanquished Creatures Terence (D:3) 2 hobgoblins (D:2) 2 ball pythons A bat (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:3 | Noticed Terence 134 | D:3 | Killed Terence 135 | D:3 | Reached skill level 1 in Stealth 135 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 135 | D:3 | Reached XP level 2. HP: 12/24 MP: 2/2 135 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 135 | D:3 | Reached XP level 3. HP: 15/29 MP: 3/3 135 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, ebering_ecumenical_altar_abandoned D:2: layout_rooms, kennysheep_jessica_study D:3: layout_loops_ring, slow_altar_2, chequers_serial_rivers_large_b, uniq_terence Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.5 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Drink: Ambrosia || 1 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 119 | 18 | 0 | 65 | 3 | 45.7 | Dungeon | 137 | 119 | 18 | 0 | 65 | 3 | 45.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 96 daAuts D:1: 22 daAuts D:3: 18 daAuts