Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 3789273586353314584 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 18, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:47 (276 turns). Marronie the Trooper (Demonspawn Monk) Turns: 276, Time: 00:00:47 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 49 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +10 flail of the Priest {freeze, Int+3 Stlth+} rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - the +10 flail of the Priest (weapon) {freeze, Int+3 Stlth+} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of torment {unknown} Potions a - a potion of ambrosia d - a potion of might {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 30% 1 Mephitic Cloud Conj/Alch/Air 0% N/A 67% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17713 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History No target in view! c - a scroll labelled JEYREMPONEOPS e - a scroll labelled AMPUS NAONT You now have 38 gold pieces (gained 1). You open the door. There is an open door here. You now have 49 gold pieces (gained 11). h - a scroll labelled WALARUJOXA Found a rapier. You pick up a parchment of Arcjolt and begin reading... You add the spell Arcjolt to your library. j - a scroll labelled ECUYJU WOM ZUU A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You sock the goblin! You freeze the goblin. You kill the goblin! No target in view! You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. Found a stone staircase leading down. k - a scroll labelled VUEDUS SOTEA h - 2 scrolls labelled WALARUJOXA (gained 1) There is a stone staircase leading down here. You climb downwards. Found a parchment of Ignite Poison. Found an escape hatch in the ceiling. There is a stone staircase leading up here. A frilled lizard comes into view. The quokka closely misses you. You sock the quokka! You freeze the quokka. You kill the quokka! The rat squeaks loudly. There is a stone staircase leading up here. The rat closely misses you. You completely miss the rat. The rat closely misses you. You sock the rat! You freeze the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# #.. ####.### ##......## . ##........##.. #............# #..†.......# #...@<.....# #..........# #..........# ....<.......## .........:....# ####..........# #..........# #..........# #.l........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 quokkas A bat (D:1) 2 frilled lizards 2 goblins A rat (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:2 | Identified the +10 flail of the Priest {freeze, Int+3 | Stlth+} 276 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 276 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 276 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, hellmonk_ecumenical_altar_heavens_door, kennysheep_boxes D:2: layout_basic, uniq_terence, uniq_sigmund, uniq_robin D:3: layout_rooms, vehumet_altar_wand_db, lemuel_coloured_pillars_altar, serial_shops, nicolae_shop_relaxation Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 12 Flail || 9 Armour: Robe || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 287 | 242 | 45 | 26 | 101 | 3 | 95.7 | Dungeon | 287 | 242 | 45 | 26 | 101 | 3 | 95.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 144 daAuts D:2: 134 daAuts D:3: 7 daAuts