Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 2499992632694773316 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (200 turns). Marronie the Trooper (Demonspawn Monk) Turns: 200, Time: 00:00:27 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 21 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - an orb of guile Potions a - a potion of ambrosia d - 2 potions of curing {unknown} f - a potion of lignification {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11796 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! No target in view! You see here a frilled lizard corpse. A hobgoblin comes into view. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! HP restored. You see here a hobgoblin corpse. 2 jackals come into view. The jackal barks! x2 You slash the jackal! You kill the jackal! You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ................ #. ... ........... .. ###.####..#...#. #. ................ #. ................ ♣♣♣##. #####........... .♣..... .......<......## ♣......######.####....## ♣.....@................ ♣♣...†######.####....## ♣♣##. #........... #. #..###....## #.######..###....## #.................. ..######..###.#..## ..######..###.#..## ................. There were no monsters in sight! Vanquished Creatures A hobgoblin (D:2) 3 jackals A ball python (D:1) A bat (D:1) 2 frilled lizards A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 200 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 200 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 200 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_shops, nicolae_shop_industrial_runoff, minmay_stone_trees_small, minmay_tall_x D:2: layout_basic, minmay_close_crescents, uniq_sigmund, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 196 | 7 | 0 | 147 | 2 | 101.5 | Dungeon | 203 | 196 | 7 | 0 | 147 | 2 | 101.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 101 daAuts D:2: 101 daAuts