Marronie Level 1 of the Dungeon (8, -17, D:1) a +0 dagger 2 stones (20, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -5, D:1) a hobgoblin corpse (skeletalised by now) (32, -8, D:1) a +0 flail Level 2 of the Dungeon (1, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -1, D:2) a +0 dagger (3, 0, D:2) a +0 club a +0 sling a +0 club a goblin corpse (skeletalised by now) (4, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 0, D:2) a +0 club a +2 dagger of speed a +0 dagger a +0 dagger a +0 animal skin a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (5, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (6, 1, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (6, -1, D:3) a hobgoblin corpse (skeletalised by now) (7, -7, D:3) a +0 spear Level 4 of the Dungeon (3, 1, D:4) a +1 short sword of electrocution (unseen) (32, 23, D:4) a ball python corpse (35, 4, D:4) a quokka corpse (39, 23, D:4) a hound corpse an ossuary (0, 0, Ossuary) 2 potions of might (0, 1, Ossuary) a scroll of identify (0, 2, Ossuary) a scroll of enchant armour (1, 0, Ossuary) a potion of curing (1, 1, Ossuary) 27 gold pieces (1, 2, Ossuary) a scroll of identify (2, 0, Ossuary) a potion of might (2, 1, Ossuary) a wand of warping (6) (2, 2, Ossuary) a potion of heal wounds (3, 0, Ossuary) a potion of mutation (3, 1, Ossuary) a scroll of vulnerability (3, 2, Ossuary) a scroll of identify