Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 10575629885477780566 9 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Oct 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (250 turns). Marronie the Trooper (Demonspawn Monk) Turns: 250, Time: 00:00:27 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of identify {unknown} Potions a - 2 potions of ambrosia d - a potion of might {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 98% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5747 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin completely misses you. You slash the goblin! You kill the goblin! No target in view! You see here a +0 club. A rat and a hobgoblin come into view. Found a fuming sapphire potion. You slash the hobgoblin! You kill the hobgoblin! A hobgoblin comes into view. You see here a hobgoblin corpse. You hit the rat. You kill the rat! You completely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! d - a fuming sapphire potion c - 2 scrolls labelled IVEETE LIGUYRCH a - 2 potions of ambrosia (gained 1) You now have 8 gold pieces. A bat comes into view. The bat closely misses you. The bat misses you. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Found a stone staircase leading down. The hobgoblin hits you. You slash the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....#.#..#.........###### .....#.#....#.##....# .....#.#....#.##....# .....#.######.##.#### .....#.# ..##.# .....#.# #####.# .....# #.# ....... ##.# ###.#.# #.@+ . .. #>...†# ## .# #.###.# ..# # #.# ######.# #.# ....##.# #.# ###.##.# #.# #.##.# #.# #.##.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 250 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 250 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 250 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 0 | 212 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 0 | 212 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts