Dungeon Crawl Stone Soup version 0.34-a0-939-gfa53f958eb (webtiles) character file. Game seed: 4560352592590957913 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Oct 13, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (109 turns). Marronie the Trooper (Demonspawn Monk) Turns: 109, Time: 00:00:27 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 16 God: Gold: 7 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a +6 ring of intelligence (worn) Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11888 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You now have 7 gold pieces. A frilled lizard comes into view. You are too injured to fight recklessly! You are too injured to fight recklessly! The frilled lizard hisses angrily. You slash the frilled lizard! You kill the frilled lizard! HP restored. Things that are here: a +0 dagger; a frilled lizard corpse A goblin comes into view. It is wielding a +3 dagger. The goblin shouts! A hobgoblin comes into view. You barely miss the goblin. The hobgoblin shouts! You hear a loud squeak. The goblin closely misses you. You hit the goblin. You kill the goblin! A rat comes into view. Found a stone staircase leading up. The rat squeaks loudly. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. A dart slug comes into view. You hit the hobgoblin. You kill the hobgoblin! Things that are here: 6 gold pieces; a hobgoblin corpse You slash the rat! You kill the rat! You slash the dart slug! The dart slug is almost dead. The dart slug closely misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... #...#######.....## #..#.##................. #.....#...##...##.# .............#..#.# ........).#####.#.###.# ..........# #.#.....# ........#.# #.).##### .......$#..######..####. .......@#.......#....... .......†#.####......###. .......##.......#.#.# ......# #.#####...#.# .###.. .# #.#.... ##. #..)..## #. #...#.. ..#..... .. ...... There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A hobgoblin (D:2) An endoplasm (D:2) 2 frilled lizards (D:2) 2 goblins (D:2) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 109 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 109 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 109 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, st_stairs_5, minmay_nonomino_d4 D:2: layout_rooms, uniq_robin Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Armour: Robe || 6 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 103 | 8 | 0 | 45 | 2 | 55.5 | Dungeon | 111 | 103 | 8 | 0 | 45 | 2 | 55.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 93 daAuts D:1: 18 daAuts