Dungeon Crawl Stone Soup version 0.34-a0-931-gc2d90bad4c (webtiles) character file. Game seed: 13079104691539982454 14 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (160 turns). Marronie the Trooper (Demonspawn Monk) Turns: 160, Time: 00:01:11 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 31% Magic: 2/2 EV: 12 Int: 12 God: Gold: 40 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11837 Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! You now have 38 gold pieces (gained 13). You hit the rat but do no damage. The rat bites you. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! No target in view! HP restored. d - an emerald potion No target in view! You now have 40 gold pieces (gained 2). Found a club. f - a murky amethyst potion A bat comes into view. You slash the bat! You kill the bat! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. An adder comes into view. The adder moves out of view. You hit the goblin. You kill the goblin! The adder bites you. You hit the adder but do no damage. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder misses you. You slash the adder! The adder is almost dead. The adder misses you. The adder bites you. You hit the adder. You kill the adder! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###....#.# #.#.. ##......#.# #.### #..######.# #.# #.## #.# ##.# # #..# ##.. #.## .... ..#.##.##..#... #.....)@....... #............## #.######..#.... # .## .## .# ## There were no monsters in sight! Vanquished Creatures An adder (D:2) A quokka (D:1) A bat (D:2) A goblin (D:2) A kobold (D:2) 3 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 160 | D:2 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 160 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 160 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, corexii_corridor_pit D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 151 | 11 | 0 | 108 | 2 | 81.0 | Dungeon | 162 | 151 | 11 | 0 | 108 | 2 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts D:2: 78 daAuts