Dungeon Crawl Stone Soup version 0.34-a0-930-g08d3286d27 (webtiles) character file. Game seed: 12378251469591642560 14 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Oct 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (199 turns). Marronie the Trooper (Demonspawn Monk) Turns: 199, Time: 00:00:27 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 15), glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of blinking {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11799 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Found an escape hatch in the floor. There is an open door here. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! No target in view! There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A ball python comes into view. An adder comes into view. You barely miss the ball python. The adder hisses angrily. The ball python completely misses you. You slash the ball python! You kill the ball python! You barely miss the adder. The adder misses you. You hit the adder. The adder is moderately wounded. The adder barely misses you. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You closely miss the adder. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You slash the adder! You kill the adder! You feel sick. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############# ............######## ###########........# ########.# ...##.# ######## ###.#..###### ........ #............. ######## .###.#.#.#.###### ...# ........@...# ##.# ..###.#.#†#.# ...# ...#.#.#.# #### ... ......# ###.####.#.. . ..#.# ## .. . .. .. There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 jackals (D:1) A ball python (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 199 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 199 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 199 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_basic, kennysheep_doodads, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Falchion || 12 Armour: Robe || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 200 | 200 | 0 | 0 | 170 | 2 | 100.0 | Dungeon | 200 | 200 | 0 | 0 | 170 | 2 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts D:2: 78 daAuts