Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 8009219681506276955 14 Marronie the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Monk on Oct 11, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:15 (326 turns). Marronie the Trooper (Demonspawn Monk) Turns: 326, Time: 00:01:15 Health: 9/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 11/11 EV: 12 Int: 10 God: Gold: 67 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mildly poisoned (9 -> 8), glowing A: demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of magical power (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of revelation {unknown} h - a scroll of silence {unknown} k - a scroll of poison {unknown} Potions a - a potion of ambrosia d - a potion of brilliance {unknown} f - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23672 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You now have 57 gold pieces (gained 13). A scorpion comes into view. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 67 gold pieces (gained 10). You open the door. An adder comes into view. The adder hisses angrily. There is an open door here. The adder barely misses you. You barely miss the adder. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. You feel sick. The adder closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the adder! The adder is severely wounded. You feel sick. The adder bites you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder barely misses you. The adder misses you. You hit the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You slash the adder! You kill the adder! You feel sick. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##........#........ #.###########........ #.##.....# #........ #.##.....# ######### #.##.....# #.##.....# #.##.....# #.##.....# #.##@....# #..'.....+ ####.....# #.....# ####### There were no monsters in sight! Vanquished Creatures An adder (D:3) A quokka (D:1) A ball python (D:3) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 273 | D:4 | Noticed a scorpion 326 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 326 | D:3 | Reached XP level 2. HP: 9/24 MP: 2/2 326 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, shop D:3: layout_basic, lemuel_crystal_altar, amethyst_killhole D:4: layout_cave_pools, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 319 | 8 | 0 | 242 | 4 | 81.8 | Dungeon | 327 | 319 | 8 | 0 | 242 | 4 | 81.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 233 daAuts D:3: 62 daAuts D:4: 17 daAuts D:2: 14 daAuts