Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 7172602921256762342 9 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Oct 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (27 turns). Marronie the Trooper (Demonspawn Monk) Turns: 27, Time: 00:00:16 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (20 -> 18), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11972 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Welcome, Marronie the Demonspawn Monk. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a parchment of Tukima's Dance. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. A bat comes into view. You hit the bat. The bat is heavily wounded. The bat hits you. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. The bat closely misses you. You slash the bat! You kill the bat! You pick up a parchment of Tukima's Dance and begin reading... You add the spell Tukima's Dance to your library. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The adder hisses angrily. Found a falchion. Found a stone staircase leading up. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder misses you. You slash the adder! You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ### ### .. #...<. #.##.#.# #...†..# #@###.# #...).# ####### There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 27 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 27 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 27 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring D:2: layout_loops_cross, serial_bayou_lake_a, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 21 | 7 | 0 | 5 | 2 | 14.0 | Dungeon | 28 | 21 | 7 | 0 | 5 | 2 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts D:2: 5 daAuts