Dungeon Crawl Stone Soup version 0.34-a0-920-g8c381c6311 (webtiles) character file. Game seed: 1939961399546438869 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:37 (133 turns). Marronie the Trooper (Demonspawn Monk) Turns: 133, Time: 00:00:38 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - an orb of mayhem Wands f - a wand of mindburst (15) Scrolls c - a scroll of revelation {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17864 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! There is a stone staircase leading up here. You open the door. You open the door. You open the door. You see here a rat corpse. You open the door. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The rat squeaks loudly. Found a sharpened bone wand and a scroll labelled FUM JEUC ZEZET. You hit the rat. You kill the rat! No target in view! f - a wand of mindburst (15) c - a scroll labelled FUM JEUC ZEZET Found a stone staircase leading down. No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You hit the quokka but do no damage. The quokka completely misses you. You closely miss the quokka. The quokka bites you. The quokka misses you. You slash the quokka! You kill the quokka! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A quokka comes into view. You hit the quokka but do no damage. The quokka closely misses you. You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.......#### +..........+ ####....####### ............# #.###..#######.# # ....>.. #.# #.#####..#####.#.# . #........@†....#.# . #....#.#########.# . #.#....>.# #.# ####.#.#######.# #.#.........# #.#...####### #.#.#.# #.#.#.# #.#.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 quokkas 2 goblins (D:1) 2 rats (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 133 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 133 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 133 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic D:3: layout_basic, kennysheep_cross_room Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 123 | 12 | 0 | 40 | 3 | 45.0 | Dungeon | 135 | 123 | 12 | 0 | 40 | 3 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 76 daAuts D:1: 50 daAuts D:3: 9 daAuts