Marronie Level 1 of the Dungeon Level 2 of the Dungeon [Shop] Mulu's Weapon Shop the +7 quarterstaff "Tales" {venom, Will+} (589 gold) Will+: It increases your willpower. a +0 whip of draining (71 gold) a +0 long sword (38 gold) a +0 trident (38 gold) 2 boomerangs (44 gold) a +0 sling (16 gold) 6 atropa-tipped darts (59 gold) the +9 longbow "Lycsar" {heavy, rF+ Int+5 Dex-4 Stlth+} (920 gold) rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. 6 poisoned darts (39 gold) (2, 8, D:2) a +0 club (6, 23, D:2) a +0 robe (10, 19, D:2) a +0 trident (16, 27, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (19, 26, D:2) a hobgoblin corpse (skeletalised by now) (20, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 30, D:2) a quokka corpse (skeletalised by now) (26, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 dagger a +0 club a +0 club a goblin corpse (4, -1, D:3) a +0 dagger a hobgoblin corpse (38, 15, D:3) a jackal corpse