Marronie Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (4, -10, D:1) an inkwell talisman (12, -4, D:1) a quill talisman (21, 2, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) the +2 sling of Ointment {heavy, ^Contam Will+ SInv} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (0, 6, D:2) 8 gold pieces (3, -2, D:2) a ball python corpse