Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 3042679299362249228 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (118 turns). Marronie the Trooper (Demonspawn Monk) Turns: 118, Time: 00:00:22 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 38 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of poison {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Bombard Conj/Erth 0% 9d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5879 Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History You hit the ball python. You kill the ball python! The quokka barely misses you. The quokka closely misses you. You hit the quokka. You kill the quokka! You see here a ball python corpse. You pick up a parchment of Bombard and begin reading... You add the spell Bombard to your library. HP restored. c - a scroll labelled UFAQITZUIR You open the door. There is an open door here. You open the door. There is an open door here. You see here a +2 dagger of pain. You now have 38 gold pieces (gained 26). A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You closely miss the frilled lizard. The frilled lizard misses you. You barely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! Found a stone staircase leading down. You open the door. Found a dagger. An endoplasm comes into view. Found a hand axe. The endoplasm quivers. There is a stone staircase leading down here. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### #.).... ....... #......############## +......@............### #......)#####.......... #.......# #.'.......... #.......# #.#.......... #######.# #.#.......... #.# #.#.......... #.# #.#.......... .......... ..# #.#.......... #..).....# #.........### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 118 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, minmay_lizard_pond Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 117 | 3 | 0 | 74 | 1 | 120.0 | Dungeon | 120 | 117 | 3 | 0 | 74 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts