Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 11134263098712723413 35 Marronie the Trooper (level 3, 15/29 HPs) Began as a Demonspawn Monk on Oct 6, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (404 turns). Marronie the Trooper (Demonspawn Monk) Turns: 404, Time: 00:00:58 Health: 15/29 AC: 3 Str: 11 XL: 3 Next: 17% Magic: 3/3 EV: 11 Int: 10 God: Gold: 50 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (15 -> 14), glowing A: horns 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of identify {unknown} e - a scroll of noise {unknown} h - a scroll of revelation {unknown} Potions f - 3 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting * Level 3.3 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17592 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History You feel sick. The adder bites you. Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You barely miss the adder. You feel sick. The adder misses you. You barely miss the adder. You feel sick. You are no longer poisoned. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You bump into the rock wall. You feel sick. The adder misses you. You bump into the rock wall. You feel sick. The adder closely misses you. You bump into the rock wall. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You bump into the rock wall. You feel less invigorated. You feel less confused. You feel very sick. The adder misses you. You slash the adder! You kill the adder! You feel sick. Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....#... #.#.. . ....#.. #####.#.. .. ...... ........ . ... ....... ..[..... # ##..###...#...######.#.. .. ......#...#....<........ .. ...............#######.. # # #w#.#....# #.. # .##..###@#.#....# #.. # #.##......#.#....# #.. # #.##...##........#######.. # #.##...##............^.... ########.##......#.#....#######.# ##.....#.##............)........# ##.....#.###.##..#..............# ##............................... .......#.###..##>.....#########.# You could see a ribbon worm. Vanquished Creatures 3 adders (D:2) An endoplasm (D:2) A hobgoblin (D:2) 3 jackals (D:2) A ball python (D:2) A bat (D:2) A kobold (D:2) A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 58 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 58 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 120 | D:3 | Noticed Terence 395 | D:2 | Reached skill level 1 in Stealth 404 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 404 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 404 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_basic D:3: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.3 Stealth | 1 | 1.0 Dodging | 3 | 3.0 Fighting | | 3.3 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Falchion || 30 Drink: Ambrosia || 1 Armour: Robe || 5 Leather armour || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 407 | 394 | 13 | 0 | 272 | 3 | 135.7 | Dungeon | 407 | 394 | 13 | 0 | 272 | 3 | 135.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 381 daAuts D:1: 24 daAuts D:3: 1 daAuts