Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 13115983016120182496 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (168 turns). Marronie the Trooper (Demonspawn Monk) Turns: 168, Time: 00:01:04 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 22 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 ring mail (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia f - 2 potions of brilliance {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5831 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You kill the goblin! You drop a +0 leather armour. You now have 14 gold pieces (gained 2). HP restored. d - a scroll labelled COIF GALAU A ball python comes into view. The ball python hisses angrily. Found 2 red potions. You hit the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You see here a ball python corpse. f - 2 red potions You see here a ball python corpse. A bat comes into view. The bat completely misses you. The bat barely misses you. You slash the bat! You kill the bat! No target in view! You now have 22 gold pieces (gained 8). A dart slug comes into view. You hit the dart slug. The dart slug is heavily wounded. The dart slug bites you. You slash the dart slug! You kill the dart slug! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Found 6 gold pieces. The goblin misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..~....## .~......##### ~...#.......# ..##....###.# ##......# #.# .......## #.# ~~~~~~.# #.# .......####.########..# ##..............@)...$# ..##...##............... ~...#..####..########.#. .~.....# #..# ..~....####..# ...~.........# #.....#.####.# .....##.# #.. ..[### .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 168 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 168 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 168 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_11 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Falchion || 10 Armour: Ring mail || 3 None || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 169 | 169 | 0 | 0 | 85 | 1 | 169.0 | Dungeon | 169 | 169 | 0 | 0 | 85 | 1 | 169.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 169 daAuts