Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 15254533942664658266 9 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Oct 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:10 (34 turns). Marronie the Trooper (Demonspawn Monk) Turns: 34, Time: 00:00:11 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 14), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of haste {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11965 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Welcome, Marronie the Demonspawn Monk. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a staircase leading out of the dungeon. You open the door. There is an open door here. d - a clear potion You pick up a parchment of Ensorcelled Hibernation and begin reading... You add the spell Ensorcelled Hibernation to your library. Found a stone staircase leading down. You now have 11 gold pieces. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Found 13 gold pieces and a parchment of Teleport Other. Found a faded altar of an unknown god. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. You hit the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The adder completely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You slash the adder! You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ... .... #....##### #.....## #.@.$# #......r# #.<._.#.... #.......#...# #..#.<. # .:. ##.....# ## . ##### .. You could see a rat. Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 28 | D:2 | Found a faded altar of an unknown god. 34 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 34 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 34 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_basic, serial_shops, nicolae_square_shop, nicolae_ecumenical_pavilion, uniq_robin Action || total ---------------------------++------- Attack: Normal || 4 Melee: Falchion || 4 Armour: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 34 | 34 | 0 | 0 | 16 | 2 | 17.0 | Dungeon | 34 | 34 | 0 | 0 | 16 | 2 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts D:2: 6 daAuts