Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 3318213003763162306 9 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Oct 5, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:14 (148 turns). Marronie the Trooper (Demonspawn Monk) Turns: 148, Time: 00:01:15 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of identify {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17849 Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You see here a jackal corpse. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. The jackal closely misses you. You slash the jackal! You kill the jackal! You see here a jackal corpse. HP restored. Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The endoplasm quivers. An endoplasm is nearby! Found 14 gold pieces. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .+ ... .## ... ... .. ..#. #.. ...... #... .#..# #.... ... #....######.##.# #.........@....# #..............# #..............# #...######...#.# .#. ......# #.#.#.# $.....# #.....# .# There were no monsters in sight! Vanquished Creatures An endoplasm (D:3) A hobgoblin (D:2) 3 jackals (D:2) A bat (D:1) A goblin (D:1) A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 148 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 148 | D:3 | Reached XP level 2. HP: 20/24 MP: 2/2 148 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_dog_temple, kennysheep_pointless_box D:3: wad_crossroads, layout_basic, makhleb_altar_promises_db, tso_oasis_becter, serial_shops, shop, ebering_dispersal_statue_hall Action || total ---------------------------++------- Attack: Normal || 23 Melee: Falchion || 23 Drink: Ambrosia || 1 Armour: Robe || 21 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 73 | 3 | 50.0 | Dungeon | 150 | 150 | 0 | 0 | 73 | 3 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 94 daAuts D:1: 50 daAuts D:3: 6 daAuts