Dungeon Crawl Stone Soup version 0.34-a0-906-g94098a172f (webtiles) character file. Game seed: 13508512897061111735 8 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Oct 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:19 (76 turns). Marronie the Trooper (Demonspawn Monk) Turns: 76, Time: 00:00:19 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11922 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found 13 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 dagger. Found a scroll labelled CINAVABBUPP and a scroll labelled IFUOH ANWUJO. The goblin shouts! A jackal comes into view. Found a scroll labelled QEIP BOREASUFF. A jackal comes into view. The jackal barks! x2 You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. A goblin comes into view. It is wielding a +0 dagger. You hit the jackal. You kill the jackal! You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. The goblin completely misses you. You hit the goblin. You kill the goblin! You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......? ........ ...?... #..#..# #### ###..##.##.... ####....##.#..# #.....#.##<..# #.. ?...........####....# h.......<...)@...# ............###### .........g....# ........##.#...# ........##.#.#.# .......###.....# ....... ####..# $..... .. You could see a goblin. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:2) 2 goblins 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 76 | D:2 | Reached XP level 2. HP: 18/24 MP: 2/2 76 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, angelslayer_ecumenical_altar_muddy D:2: layout_rooms, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3_way, infiniplex_forest_corner_1, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, uniq_sigmund, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 12 Melee: Falchion || 12 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 77 | 74 | 3 | 0 | 44 | 2 | 38.5 | Dungeon | 77 | 74 | 3 | 0 | 44 | 2 | 38.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts D:2: 19 daAuts