Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 17301388952319883979 8 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Oct 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (98 turns). Marronie the Trooper (Demonspawn Monk) Turns: 98, Time: 00:00:21 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of attraction {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5899 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Found a stone staircase leading down. Found 10 gold pieces. An endoplasm comes into view. The endoplasm quivers. There is a stone staircase leading down here. You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm closely misses you. You slash the endoplasm! You kill the endoplasm! No target in view! There is a stone staircase leading down here. An endoplasm comes into view. A bat comes into view. Found 12 gold pieces. You hit the endoplasm. You kill the endoplasm! The bat hits you. The bat barely misses you. The bat barely misses you. The bat hits you. You see here 10 gold pieces. You completely miss the bat. The bat hits you. The bat barely misses you. You barely miss the bat. The bat hits you. The bat closely misses you. The bat closely misses you. A quokka comes into view. The bat hits you. The bat misses you. The bat hits you. You hit the bat but do no damage. The bat closely misses you. The bat barely misses you. You slash the bat! You kill the bat! You closely miss the quokka. The quokka bites you. The quokka misses you. You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.# ##.###.......... # #...# ..........#### #.###..# .#.....#### # #.....$####.#.....# .#.............##.. .................. #...............# #..$..........#. .........@....# .........†....# ..#...........# ..####..#.##..# #..#.# .## #..#.# # #..#.# .. #.# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 98 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 98 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_rooms, chequers_serial_rivers_small_b Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 94 | 6 | 0 | 49 | 1 | 100.0 | Dungeon | 100 | 94 | 6 | 0 | 49 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts