Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 5411265145614795874 9 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Oct 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:10 (37 turns). Marronie the Trooper (Demonspawn Monk) Turns: 37, Time: 00:00:11 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (15 -> 14), glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of poison resistance Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11962 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. d - a ring of poison resistance You open the door. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You barely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! No target in view! HP restored. There is an open door here. You see here a +0 club. You open the door. A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. An adder comes into view. Found a scroll labelled LORISH AROIXIAWU. The adder hisses angrily. You hit the adder but do no damage. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. You slash the adder! You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.........# #.........# #.........# #### #.........# ..... #.........#####...... +.........)..@g....?. #.........#####...... .###.........# ..... ........###### .... ........+ ... ........# .. ........# # ......... .......... You could see a hobgoblin. Vanquished Creatures An adder (D:2) A goblin (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 37 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 37 | D:2 | Reached XP level 2. HP: 15/24 MP: 2/2 37 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, uniq_terence Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 31 | 6 | 0 | 18 | 2 | 18.5 | Dungeon | 37 | 31 | 6 | 0 | 18 | 2 | 18.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 30 daAuts D:1: 7 daAuts