Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 1034426937076359952 11 Marronie the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Monk on Oct 3, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (78 turns). Marronie the Trooper (Demonspawn Monk) Turns: 78, Time: 00:00:27 Health: 16/24 AC: 3 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 11 Int: 10 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (16 -> 12), glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - 3 potions of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11921 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You now have 15 gold pieces. A rat comes into view. The rat moves out of view. Found a stone staircase leading up. You hit the rat. The rat is heavily wounded. The rat closely misses you. You hit the rat. You kill the rat! No target in view! Found a club. An adder comes into view. The adder hisses angrily. You barely miss the adder. The adder closely misses you. The adder bites you but does no damage. You barely miss the adder. The adder bites you but does no damage. You barely miss the adder. The adder barely misses you. The adder completely misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You barely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You kill the adder! You feel sick. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.)...##.# .#####)###.##.##.# .......# #....##.# ######.###.##.##.### #.<##....†....# #..##..#..#.#.### #.......##.#..... #.......##.#.#.# ............@†.# ##................... .........##.#)..#.## .........###<......# ..... ...##.### .... ....# .# .... #...# # #.... There were no monsters in sight! Vanquished Creatures An adder (D:2) A goblin (D:1) 2 rats (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 78 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 78 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, ebering_ecumenical_altar_rust, serial_shops, nicolae_shop_glassy, chequers_serial_rivers_micro_d D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.5 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Leather armour || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 78 | 72 | 6 | 0 | 22 | 2 | 39.0 | Dungeon | 78 | 72 | 6 | 0 | 22 | 2 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts D:2: 37 daAuts