Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 3574217915000079571 14 Marronie the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Monk on Oct 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (67 turns). Marronie the Trooper (Demonspawn Monk) Turns: 67, Time: 00:00:22 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of haste {unknown} Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5930 Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You open the door. A quokka comes into view. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. x2 You hit the quokka. You kill the quokka! No target in view! There is an open door here. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. A gnoll comes into view. It is wielding a +0 spear. You hit the goblin. The goblin is heavily wounded. An endoplasm comes into view. The goblin closely misses you. You hit the goblin. You kill the goblin! The endoplasm jiggles. You hit the gnoll but do no damage. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You completely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.###..# . .....#..# ..##.#.#..# .......#..# . ......J...# .. ..........# .. #......j..###.#.# ######+##J#...... #####...#@.......# ........#..#.#.... ........#..#.# ## ♣............# # .###........# ..##........# #. ######.######'####... #....#.# #........... #..ß.'.###......####. You could see an endoplasm. Vanquished Creatures A gnoll (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 67 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 67 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 67 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 29 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 29 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts