Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 17775259722700092265 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:35 (171 turns). Marronie the Trooper (Demonspawn Monk) Turns: 171, Time: 00:00:35 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 12 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: big brain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of poison {unknown} Potions a - a potion of ambrosia f - a potion of might {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17825 Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History Found 5 gold pieces. There is a stone staircase leading up here. Found a stone staircase leading down. A hobgoblin comes into view. Found a scroll labelled WYABIM LOIFF. The hobgoblin shouts! You hear a loud squeak. Things that are here: 5 gold pieces; a +0 mace You now have 5 gold pieces. A rat comes into view. The rat squeaks loudly. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! You hit the rat. You kill the rat! Found 8 gold pieces. d - 2 scrolls labelled WYABIM LOIFF (gained 1) You now have 13 gold pieces (gained 8). As you open the door, it creaks loudly! There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A ball python comes into view. The ball python hisses angrily. The ball python closely misses you. x2 You see here 3 gold pieces. You hit the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#.##.# #........... ... #.......#.## #.# . #<.........#...#.. #.......#......... #.......#.##.#..:. #.......#.#....# #########.#..### #...@...# #.......# #.......# ###...### ..... ....... .......# ........# There were no monsters in sight! Vanquished Creatures 2 hobgoblins 2 jackals (D:1) A ball python (D:3) A bat (D:1) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 171 | D:3 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 171 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 171 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring, minmay_distorted D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_sigmund D:3: minmay_spotlight, layout_rooms, pdpol_wu_jian_five_deadly_venoms Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Armour: Robe || 9 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 168 | 6 | 0 | 97 | 3 | 58.0 | Dungeon | 174 | 168 | 6 | 0 | 97 | 3 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts D:2: 31 daAuts D:3: 15 daAuts