Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 2291731731066445330 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (236 turns). Marronie the Trooper (Demonspawn Monk) Turns: 236, Time: 00:01:27 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Potions a - a potion of ambrosia d - a potion of attraction {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17762 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The goblin shouts! You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! Found a spear. Found a leather armour. A ball python comes into view. Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! The ball python hisses angrily. You hear an angry hiss. There is a stone staircase leading up here. Terence screams, "I hate armataurs! They have no honour!" You climb upwards. Found 7 gold pieces and a glowing whip. There is a stone staircase leading down here. A bat comes into view. You barely miss the bat. The bat hits you but does no damage. x2 You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! No target in view! You now have 26 gold pieces (gained 7). You see here a +1 whip of electrocution. There is a stone staircase leading down here. Found an escape hatch in the ceiling. A rat comes into view. The rat squeaks loudly. A goblin comes into view. It is wielding a +3 dagger of draining. The goblin shouts! A quokka comes into view. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.........# ##### #.#.........# . #.... # #.#.........# ..#....##.#..........## .................>..# #.....#.##...####..# #<....#............# ..#.....###.########.# ...rg..@...........#)# .##.....#..#######.#.# #####...## #.# #....# #.# #...... #.# #..#..... #.# ...#####... ... ... .... ... ## ### You could see a quokka and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A bat (D:2) A goblin (D:3) 2 kobolds A rat (D:2) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 179 | D:3 | Noticed Terence 236 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 236 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 236 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners, ebering_ecumenical_altar_box D:2: layout_basic, minmay_increasing_density D:3: layout_loops_cross, minmay_fractal_squares_5, uniq_terence Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Ring mail || 6 Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 20 | 113 | 3 | 79.0 | Dungeon | 237 | 237 | 0 | 20 | 113 | 3 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts D:3: 83 daAuts D:2: 65 daAuts