Dungeon Crawl Stone Soup version 0.34-a0-879-g9aa3bd820c (webtiles) character file. Game seed: 6466720544729782942 9 Marronie the Trooper (level 2, 8/24 HPs) Began as a Demonspawn Monk on Oct 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:33 (120 turns). Marronie the Trooper (Demonspawn Monk) Turns: 120, Time: 00:00:34 Health: 8/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11876 Altars: Vehumet Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History There is a stone staircase leading up here. Found a radiant altar of Vehumet. A ribbon worm comes into view. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm closely misses you. You slash the ribbon worm! The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. A rat comes into view. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is heavily wounded. You slash the ribbon worm! You kill the ribbon worm! The rat completely misses you. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .. ## #. #.###.##### #........#### ###.#.†......# #....r@## #.# #......##.##.######## #......##...........# .##.._..#####<######.# #.......#####.# ##............# #..#####.....## #.# #.....# #. #.....# You could see a rat. Vanquished Creatures A ribbon worm (D:2) 3 jackals (D:1) A bat (D:1) An endoplasm (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 101 | D:2 | Found a radiant altar of Vehumet. 120 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 120 | D:2 | Reached XP level 2. HP: 8/24 MP: 2/2 120 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, minmay_misc_feat_roman D:2: layout_loops_cross, basic_altar, st_stairs_13, minmay_tetromino_o4 Action || total ---------------------------++------- Attack: Normal || 24 Melee: Falchion || 24 Armour: Robe || 12 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 0 | 58 | 2 | 61.5 | Dungeon | 123 | 123 | 0 | 0 | 58 | 2 | 61.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts D:2: 27 daAuts