Dungeon Crawl Stone Soup version 0.34-a0-878-g521a7a493f (webtiles) character file. Game seed: 7502198044533894179 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 30, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (291 turns). Marronie the Trooper (Demonspawn Monk) Turns: 291, Time: 00:00:35 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17707 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You add the spell Summon Small Mammal to your library. You see here a +0 helmet. d - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. HP restored. An orc comes into view. It is wielding a +0 hand axe. Found an escape hatch in the ceiling. The orc shouts! An orc wizard and an orc come into view. The orc wizard shouts! The orc shouts! An orc comes into view. It is wielding a +0 hand axe of freezing. Found a stone staircase leading down. There is a stone staircase leading up here. You barely miss the orc. The orc hits you with a +0 hand axe. The orc throws a boomerang. The boomerang hits you. The orc hits you with a +0 hand axe. You climb upwards. There is a stone staircase leading down here. You hit the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. You hit the orc. You kill the orc! You see here a +0 hand axe. HP restored. A bat comes into view. The bat hits you. You barely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat barely misses you. The bat closely misses you. The bat misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# #..# #..# #..####### #........# ##.######.# #..# #.## #@# #....# #.#### # There were no monsters in sight! Vanquished Creatures A dart slug (D:3) An orc (D:2) A hobgoblin (D:1) A ball python (D:3) A bat (D:2) A frilled lizard (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 198 | D:3 | Noticed an orc wizard 291 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 291 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 291 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic D:2: layout_basic, basic_altar, dk_noncrumbling_3, minivault_25, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_grinder, uniq_ijyb Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 292 | 265 | 27 | 0 | 202 | 3 | 97.3 | Dungeon | 292 | 265 | 27 | 0 | 202 | 3 | 97.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 124 daAuts D:1: 111 daAuts D:3: 56 daAuts