Dungeon Crawl Stone Soup version 0.34-a0-878-g521a7a493f (webtiles) character file. Game seed: 1551951250605783522 13 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 30, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:38 (214 turns). Marronie the Trooper (Demonspawn Monk) Turns: 214, Time: 00:00:38 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 24% Magic: 0/2 EV: 12 Int: 10 God: Gold: 23 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves {Infuse} SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 pair of gloves of infusion (worn) Scrolls c - a scroll of fear {unknown} Potions a - a potion of ambrosia d - 2 potions of heal wounds {unknown} Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17784 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History There is a fountain of clear blue water here. You briefly stop to clean your falchion. A ball python comes into view. You slash the ball python! You kill the ball python! No target in view! Magic restored. You now have 3 gold pieces. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. You now have 14 gold pieces (gained 11). Found a stone staircase leading down. Found 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 23 gold pieces (gained 9). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A dart slug comes into view. The adder hisses angrily. There is a stone staircase leading up here. You hit the adder. The adder is heavily wounded. The adder closely misses you. You slash the adder! You kill the adder! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# .. # .# #. .# +.. .# #... .# #....###.# ## #........#...# #.....#@...# #.....##.#.# #..... .# # #####w .# #. .# .. .# #. ## There were no monsters in sight! Vanquished Creatures An adder (D:3) An endoplasm (D:2) A ball python (D:2) A frilled lizard (D:1) 2 kobolds (D:2) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 82 | D:2 | Found Nueg Gue's Weapon Shoppe. 214 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 214 | D:3 | Reached XP level 2. HP: 24/24 MP: 0/2 214 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_swords_in_saltire D:3: layout_basic, serial_shops, shop Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 205 | 10 | 0 | 138 | 3 | 71.7 | Dungeon | 215 | 205 | 10 | 0 | 138 | 3 | 71.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 162 daAuts D:1: 46 daAuts D:3: 6 daAuts