Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, -4, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (6, -5, D:1) a +0 club a stone a ball python corpse (skeletalised by now) Level 2 of the Dungeon Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, -12, D:3) a +1 whip of electrocution a kobold corpse (skeletalised by now) (8, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -2, D:3) a +0 dagger (10, 9, D:3) a +0 dagger (12, -13, D:3) a +0 mace (14, -15, D:3) a +3 sling Level 4 of the Dungeon (21, -31, D:4) a +0 robe (21, 2, D:4) a ball python corpse (skeletalised by now) (27, -26, D:4) a medusa talisman (34, -16, D:4) a +0 short sword (37, 17, D:4) a +0 dagger (39, -16, D:4) a +0 whip (41, 20, D:4) a +0 flail (45, 20, D:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (48, -1, D:4) a +0 whip a kobold skeleton (54, 1, D:4) an adder skeleton (55, 1, D:4) a serpent talisman (55, 2, D:4) a ball python skeleton (56, 14, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a poisoned dart (unseen) (1, 0, D:5) a poisoned dart (unseen) (2, -2, D:5) a parchment of Summon Small Mammal (3, -2, D:5) a hound corpse (4, -9, D:5) 15 gold pieces (4, 0, D:5) a poisoned dart (unseen) (8, -3, D:5) a scroll of teleportation the Ecumenical Temple