Dungeon Crawl Stone Soup version 0.34-a0-874-g21e52a9974 (webtiles) character file. Game seed: 16712643948185908653 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (108 turns). Marronie the Trooper (Demonspawn Monk) Turns: 108, Time: 00:00:15 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 32 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5889 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History No target in view! Things that are here: a +0 dagger; a hobgoblin corpse You pick up a parchment of Hailstorm and begin reading... You add the spell Hailstorm to your library. No target in view! A ball python comes into view. The ball python hisses angrily. You hear a bark! A jackal comes into view. You hit the ball python. You kill the ball python! A jackal comes into view. The jackal moves out of view. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You slash the jackal! You kill the jackal! No target in view! A jackal is nearby! The jackal barks! The jackal bites you. You hit the jackal. You kill the jackal! No target in view! HP restored. You now have 22 gold pieces (gained 12). You now have 32 gold pieces (gained 10). Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.........#..# #.# #.########.#.# #.# #.# #.#.# #.# #.# #.#.# #.. ..# #.#.# ### ## #.#.# #.#.# #.#.####.. #.@).....# #.#....#.. #.###..# #.# .# ... # .#> .♣ . . There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) An endoplasm (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 108 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 108 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 108 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, ebering_ecumenical_altar_petrified, corexii_corridor_pit, kennysheep_flooded_box, minmay_tromino_i2 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 4 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 80 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 80 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts