Marronie Level 1 of the Dungeon (4, 7, D:1) a +0 club (20, 24, D:1) a rat corpse (skeletalised by now) (23, 24, D:1) a quokka corpse (skeletalised by now) (28, 24, D:1) a rat corpse (skeletalised by now) (30, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 gold pieces Level 4 of the Dungeon [Shop] Iroolis's Weapon Emporium a +1 sling of electrocution (139 gold) a +0 trident (45 gold) the +7 rapier of Ged Ada {flame, *Slow rPois rN+++} (929 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. 6 javelins (234 gold) 3 poisoned darts (23 gold) 2 throwing nets (78 gold) 6 poisoned darts (46 gold) the +3 orcbow of Ornamental Expedience {drain, rC- rN+ Will- Int+8} (507 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). 2 atropa-tipped darts (23 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (570 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (0, 0, D:4) a +0 short sword (1, -10, D:4) a black bear corpse (27, 25, D:4) 12 gold pieces (34, 9, D:4) a human corpse (skeletalised by now) (37, 13, D:4) a +0 hand axe (56, 10, D:4) a jackal corpse a jackal corpse a jackal corpse