Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 8733710782865247917 52 Marronie the Slasher (level 3, 25/29 HPs) Began as a Demonspawn Monk on Sept 29, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:13 (800 turns). Marronie the Slasher (Demonspawn Monk) Turns: 800, Time: 00:02:13 Health: 25/29 AC: 5 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 10 Int: 10 God: Gold: 37 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: glowing A: powered by pain 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 6 poisoned darts (quivered) Armour c - an orb of light (worn) e - a +0 plate armour of willpower f - a +0 ring mail (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - 3 scrolls of enchant weapon {unknown} h - 2 scrolls of teleportation {unknown} Potions a - a potion of ambrosia f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: + Level 3.3 Fighting * Level 3.5 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 80% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 80% 2 Summon Ice Beast Ice/Summ 0% N/A 95% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17192 Altars: Shops: D:2 ( Annotations: D:2 Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History No target in view! A kobold, a jackal and a hound come into view. The kobold shouts! The jackal barks! An endoplasm comes into view. The kobold hits you but does no damage. A kobold comes into view. It is wielding a +0 dagger. You hit the kobold. You kill the kobold! Found 8 gold pieces. The hound bites you. Things that are here: a +0 club; a kobold corpse The hound attacks as it pursues you! The hound closely misses you. You hit the hound. The hound is moderately wounded. The hound bites you but does no damage. The hound closely misses you. You hit the hound. The hound is heavily wounded. The hound barely misses you. The hound completely misses you. You barely miss the hound. The hound is heavily wounded. The hound barely misses you. x2 You barely miss the hound. The hound is heavily wounded. The hound misses you. You hit the hound. The hound is severely wounded. The hound bites you. The hound bites you but does no damage. You hit the hound. You kill the hound! The jackal barely misses you. Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#...#.# #.# P.#.# #.# #.# ### ###.###.# #.# ... ........## #.# #.. .........###.##.# ## ###.......##.#)# $# ..............## .# ..........#....###K#.#### ###.#....##.##..@hJ.⌠.... #.#.#..##[##..####.#... ##..##.##.##.... ##.##.##.##!###. #.##.##.##.# # #.##.##.##.# ..##.# #.# #.##.# #. ..# You could see an endoplasm, a jackal and a kobold. Vanquished Creatures A hound (D:2) 5 endoplasms A hobgoblin (D:1) 3 ball pythons 4 bats A frilled lizard (D:1) 3 goblins 4 kobolds 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 226 | D:3 | Noticed Terence 254 | D:2 | Found Noghyul's Antique Weapon Shoppe. 261 | D:2 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 261 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 289 | D:2 | Noticed Sigmund 313 | D:1 | Found a faded altar of an unknown god. 800 | D:2 | Reached skill level 1 in Stealth 800 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 800 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 800 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_cross, shapermc_ecumenical_altar_pompeii D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_double, aquarium_window_corridor_3, aquarium_view_2f, aquarium_view_2d, aquarium_balcony_5b, aquarium_pool_1, minmay_pentomino_q4, uniq_sigmund D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.5 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.3 Action || total ---------------------------++------- Attack: Normal || 58 Melee: Falchion || 58 Armour: Robe || 22 Ring mail || 12 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 797 | 10 | 25 | 529 | 3 | 269.0 | Dungeon | 807 | 797 | 10 | 25 | 529 | 3 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 582 daAuts D:2: 198 daAuts D:3: 25 daAuts