Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 5490214713928612905 12 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Sept 29, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:15 (28 turns). Marronie the Trooper (Demonspawn Monk) Turns: 28, Time: 00:00:15 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11971 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The goblin shouts! x4; You hear a shout! x2 There is a stone staircase leading up here. You hear a shout! You slash the goblin! You kill the goblin! You slash the goblin! You kill the goblin! Robin of the Strong Arm comes into view. They are wielding a +0 short sword. A hobgoblin comes into view. Robin throws the goblin at you! The hobgoblin shouts! You hit the goblin. You kill the goblin! Robin roars a battlecry! You hit Robin. Robin is moderately wounded. Robin hits you but does no damage. You completely miss Robin. Robin is moderately wounded. Robin hits you with a +0 short sword. A goblin comes into view. It is wielding a +0 club. You hit Robin. Robin is heavily wounded. Robin hits you with a +0 short sword. You hit Robin. Robin is heavily wounded. Robin closely misses you. Robin throws the goblin at you! The goblin hits you but does no damage. You hit Robin. Robin is almost dead. The goblin closely misses you. Robin closely misses you. You slash Robin! You kill Robin! The goblin closely misses you. A goblin comes into view. It is wielding a +0 dagger. Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ## #.. .# #.##.#### .....g..# #.#.~~~~. #.g.~gg.. #.g.~gg.# #g# #@# #g# ..# #### You could see a hobgoblin (strong) and 4 goblins. Vanquished Creatures Robin (D:2) 3 goblins (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 18 | D:2 | Noticed Robin 27 | D:2 | Killed Robin 28 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 28 | D:2 | Reached XP level 2. HP: 15/24 MP: 2/2 28 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, serial_shops, nicolae_shop_behind_doors, uniq_robin Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.5 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Falchion || 9 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 24 | 5 | 0 | 6 | 2 | 14.5 | Dungeon | 29 | 24 | 5 | 0 | 6 | 2 | 14.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 16 daAuts D:1: 13 daAuts