Dungeon Crawl Stone Soup version 0.34-a0-862-ga4a9301aaf (webtiles) character file. Game seed: 15455723234518386090 14 Marronie the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Monk on Sept 29, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:35 (178 turns). Marronie the Trooper (Demonspawn Monk) Turns: 178, Time: 00:00:36 Health: 11/24 AC: 5 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 10 Int: 10 God: Gold: 22 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 3.0 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11820 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Found an inkwell talisman. The bat hits you but does no damage. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat closely misses you. You slash the bat! You kill the bat! An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. You kill the endoplasm! You now have 22 gold pieces (gained 9). There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# ####.# #..#.# #<.#.# #..#.# #..#.# ## #######..#.# .j. #....@)....# .. #.#####..###.#### #.......... ###..#..### ##.# # ... .##.. .# ## .# There were no monsters in sight! Vanquished Creatures A gnoll (D:2) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 178 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 178 | D:2 | Reached XP level 2. HP: 11/24 MP: 2/2 178 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, chequers_serial_rivers_room_b, minmay_pentomino_q2 D:2: minmay_angry_zag, layout_basic, basic_altar, serial_shops, nicolae_shop_rolled_up, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 0.6 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 6 Ring mail || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 156 | 23 | 0 | 87 | 2 | 89.5 | Dungeon | 179 | 156 | 23 | 0 | 87 | 2 | 89.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts D:2: 26 daAuts