Dungeon Crawl Stone Soup version 0.34-a0-858-g87a9c9a43c (webtiles) character file. Game seed: 4958224339474564245 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:34 (277 turns). Marronie the Trooper (Demonspawn Monk) Turns: 277, Time: 00:00:34 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 37 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11720 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The rat squeaks loudly. You hit the rat. The rat is severely wounded. The rat completely misses you. You slash the rat! You kill the rat! No target in view! You see here a rat corpse. A rat comes into view. The rat squeaks loudly. You hit the rat. You kill the rat! No target in view! You see here a rat corpse. You now have 24 gold pieces (gained 11). Found a stone staircase leading down. Found an escape hatch in the floor. There is a stone staircase leading down here. You climb downwards. Found 13 gold pieces. There is a stone staircase leading up here. You now have 37 gold pieces (gained 13). There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You open the door. You open the door. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. An endoplasm is nearby! You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #<.... #.....#.###.#..# #.....#........# #########.....## ######.#....# # #.....###...# ###.### #.####.#....# .......####.####......# #.@..............# #..###.####.###### .$..#. #.####.# ####. ###......# .. ######## ### There were no monsters in sight! Vanquished Creatures 3 endoplasms A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 277 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 277 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 277 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic D:2: layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 266 | 13 | 0 | 190 | 2 | 139.5 | Dungeon | 279 | 266 | 13 | 0 | 190 | 2 | 139.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 244 daAuts D:2: 35 daAuts