Marronie Level 1 of the Dungeon (0, 0, D:1) a bat corpse Level 2 of the Dungeon (0, 2, D:2) a +0 mace (4, -15, D:2) a +0 buckler (6, -9, D:2) a +0 robe (7, -12, D:2) a +0 leather armour (8, -14, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (0, 5, D:3) a clockroach corpse (1, 1, D:3) 11 gold pieces (3, -1, D:3) a +0 robe (5, 7, D:3) a wand of mindburst (16) (6, -1, D:3) a scroll of identify (8, -1, D:3) the ring of Abeebaen {rF+ Dex+2 Slay-5 SInv Stlth+} [ring of see invisible] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen)