Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 10517111865368706478 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 27, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:26 (134 turns). Marronie the Trooper (Demonspawn Monk) Turns: 134, Time: 00:00:26 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 5 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11864 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The bat is moderately wounded. The bat hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. Found a stone staircase leading down. Found 10 gold pieces. A rat comes into view. The rat squeaks loudly. Search for what [? for help]? . You see here 10 gold pieces. You hit the rat. You kill the rat! No target in view! No target in view! You now have 17 gold pieces (gained 10). There is a stone staircase leading down here. You climb downwards. The jackal barks! You hear a bark! You hear a loud squeak. There is a stone staircase leading up here. The jackal barely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal misses you. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ###.# ...# #..# #..# #..###.## #<.@†...# #......###..# #....#.# # #....#.# #.#..#.. #.....### #..... ##..#. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A jackal (D:2) A bat (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 134 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 134 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_petrified, basic_altar, roderic_st_hans_cross Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 133 | 3 | 0 | 87 | 2 | 68.0 | Dungeon | 136 | 133 | 3 | 0 | 87 | 2 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts D:2: 8 daAuts