Marronie Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 0, D:1) a +0 club 3 stones (11, 6, D:1) a +0 short sword (12, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 3, D:1) a +0 dagger (16, 2, D:1) a ball python corpse (skeletalised by now) (33, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 30, D:1) a +0 short sword 3 stones (41, 17, D:1) a rat corpse (skeletalised by now) (43, 4, D:1) a jackal corpse (skeletalised by now) (44, 4, D:1) a jackal corpse (skeletalised by now) (46, -4, D:1) a bat corpse (skeletalised by now) (49, 6, D:1) a +2 dagger of speed Level 2 of the Dungeon (6, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (17, -9, D:2) a ball python corpse (30, -5, D:2) a +0 mace (33, 11, D:2) a throwing net (35, 12, D:2) 16 gold pieces (37, -20, D:2) a +0 robe