Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 9472912555921353873 9 Marronie the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Monk on Sept 27, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:20 (74 turns). Marronie the Trooper (Demonspawn Monk) Turns: 74, Time: 00:01:21 Health: 12/24 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (12 -> 8), glowing A: sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17925 Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The ball python closely misses you. The ball python barely misses you. x2 You hit the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Found a stone staircase leading down. Found a grey potion. HP restored. There is a stone staircase leading down here. f - a grey potion There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. An adder comes into view. The adder hisses angrily. You hear a shout! A goblin comes into view. It is wielding a +0 club. You hit the adder. The adder is severely wounded. The adder completely misses you. You hit the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You completely miss the adder. The adder is almost dead. You feel sick. The adder bites you. The adder barely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### .... # ..... #. ###...♣ #..##@g..♣ #...<.#...♣ .........# ..... ####.###.# .... # #.# ### #.# ... ..# .# You could see a goblin. Vanquished Creatures An adder (D:3) A ball python (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 74 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 74 | D:3 | Reached XP level 2. HP: 12/24 MP: 2/2 74 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, minmay_split_cup_small D:2: layout_rooms, basic_altar, minmay_surrounded, uniq_terence, uniq_crazy_yiuf_cottage D:3: minmay_wonky_spiral, layout_loops_ring, mainiacjoe_overflow_chevrons, serial_shops, nicolae_shop_cornered_store, kennysheep_generic_room_8, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Leather armour || 4 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 62 | 12 | 0 | 11 | 3 | 24.7 | Dungeon | 74 | 62 | 12 | 0 | 11 | 3 | 24.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts D:2: 22 daAuts D:3: 8 daAuts