Dungeon Crawl Stone Soup version 0.34-a0-850-gd341bd4f2c (webtiles) character file. Game seed: 8837672099244654756 8 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Sept 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (122 turns). Marronie the Trooper (Demonspawn Monk) Turns: 122, Time: 00:00:22 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of summoning {unknown} Potions a - a potion of ambrosia d - a potion of cancellation {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5874 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You see here a rat corpse. You now have 14 gold pieces (gained 5). An endoplasm comes into view. A rat comes into view. The rat squeaks loudly. You hear a loud squeak. You hear a shout! You hit the endoplasm but do no damage. A rat comes into view. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. The rat squeaks loudly. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. A goblin comes into view. It is wielding a +0 dagger. You hit the endoplasm. You kill the endoplasm! A hobgoblin comes into view. You slash the rat! You kill the rat! You hit the rat. You kill the rat! Found a scroll labelled MEUDADW AVIX. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......###########...### ..................#.... .......##..##......#### ....................... .......###.###.....#### ......?##...##.....# .......#.....#.##### #$........# #@#.....#.# #.##...##.# ..#######.. ##.. ...# ### ##.# .# .# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 122 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 122 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, minmay_misc_feat_enclosed, hex_intersection Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Armour: Robe || 14 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 72 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 72 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts