Dungeon Crawl Stone Soup version 0.34-a0-850-gd341bd4f2c (webtiles) character file. Game seed: 1271463935485580463 8 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (105 turns). Marronie the Trooper (Demonspawn Monk) Turns: 105, Time: 00:00:33 Health: 23/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 31 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5884 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You continue putting on your +0 ring mail. x4 You finish putting on your +0 ring mail. You drop a +0 robe. Found a rapier. Found a stone staircase leading down. You now have 14 gold pieces. d - a scroll labelled JILEMP SAGEU You now have 31 gold pieces (gained 17). You see here a +0 robe. Found a parchment of Lesser Beckoning. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! A jackal comes into view. The jackal barks! There is a stone staircase leading down, spattered with blood here. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! A jackal comes into view. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #...†.†.##.#. #..[....##... .## ###..#.....## ....####.....##..# #....#........## ##.....###..# # #...#......... ##.####...#.#..#.### #...@>........## .....###..)..#..## ..# #.######## #.# ..# ..## #.: #.. There were no monsters in sight! Vanquished Creatures 4 hobgoblins (D:1) 2 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 105 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 105 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_double, aquarium_window_corridor_2, aquarium_view_2d, aquarium_view_2c, aquarium_balcony_5b, aquarium_pool_side Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Ring mail || 4 Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 103 | 12 | 0 | 38 | 1 | 115.0 | Dungeon | 115 | 103 | 12 | 0 | 38 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts