Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 10487434049604060938 24 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (84 turns). Marronie the Trooper (Demonspawn Monk) Turns: 84, Time: 00:00:17 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 79% Magic: 2/2 EV: 12 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 4 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.2 Fighting * Level 3.1 Long Blades + Level 2.9 Dodging + Level 0.9 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11915 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Found a staircase leading out of the dungeon. Found an escape hatch in the floor. You now have 14 gold pieces. You see here a goblin skeleton. You see here a goblin skeleton. There is an escape hatch in the floor here. As you open the door, it creaks loudly! There is an escape hatch in the floor here. You see here a demonspawn skeleton. You open the door. There is an open door here. There is an open door here. You see here a demonspawn skeleton. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Found 4 poisoned darts. You see here 4 poisoned darts. d - 4 poisoned darts Found a stone staircase leading up. There is a stone staircase leading up here. Natasha, Servant of Life and Death comes into view. She is carrying a wand of flame. Natasha hisses angrily. Natasha closely misses you. You see here 12 gold pieces. You slash Natasha! Natasha is heavily wounded. Natasha barely misses you. You slash Natasha! Natasha is almost dead. Natasha extends her claws. Natasha claws you. You hit Natasha. You kill Natasha! Natasha screams in pain as she dies! Your Long Blades skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. You now have 26 gold pieces (gained 12). Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## ###.. #......# #.... #....#.# #.#.. #..#.#.####.##. #####..#........### .......###.#####... #...###.# #.## ####...<...# #.## #.@...#.########.#. #.##....#.....##.#. #. #.####.....##... .....# #.......... ##.#### #.....#.### #. #.....#.# # ## #######.### #.... ##... There were no monsters in sight! Vanquished Creatures Natasha (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 79 | D:2 | Noticed Natasha 82 | D:2 | Killed Natasha 83 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 83 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 84 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic D:2: layout_loops_cross, serial_shops, shop, uniq_natasha Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.9 Stealth | | 0.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Falchion || 3 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 84 | 75 | 9 | 0 | 47 | 2 | 42.0 | Dungeon | 84 | 75 | 9 | 0 | 47 | 2 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 62 daAuts D:1: 22 daAuts