Dungeon Crawl Stone Soup version 0.34-a0-847-g9e89a6c8f2 (webtiles) character file. Game seed: 18100437666352887763 9 Marronie the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Sept 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (147 turns). Marronie the Trooper (Demonspawn Monk) Turns: 147, Time: 00:00:28 Health: 19/24 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5850 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You finish putting on your +0 leather armour. You drop a +0 robe. 2 jackals and a bat come into view. The jackal barks! x2 A jackal comes into view. The jackal barks! You hear an angry hiss. The bat attacks as it pursues you! The bat barely misses you. The bat misses you. The jackal stops to sniff the ground. Things that are here: a +0 robe; a ball python corpse Things that are here: a +0 robe; a ball python corpse You barely miss the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The bat barely misses you. x2; The jackal closely misses you. A ball python comes into view. The ball python hisses angrily. You hit the bat but do no damage. The bat hits you. The jackal barely misses you. x2 You slash the bat! You kill the bat! The jackal barely misses you. You completely miss the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..#.... ....... .. ......... ... #....>.. .... ...?..... ###.... .....$... .....?. .... #..####....... ....##...†@††...$.. #...#..##S....... ###..........#### . ##.†...###### .. #.....#### #. #..#.....## ###.####......# ......####.##.# #....####.## You could see a ball python. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 147 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 147 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 147 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 11 Leather armour || 5 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 59 | 33 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 59 | 33 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts