Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 336041515206222997 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:25 (21 turns). Marronie the Trooper (Demonspawn Monk) Turns: 21, Time: 00:00:25 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11977 Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. Message History Welcome, Marronie the Demonspawn Monk. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The rat squeaks loudly. Found a sapphire potion. Found a stone staircase leading down. You hit the rat but do no damage. The rat closely misses you. You hit the rat. You kill the rat! No target in view! Found a quarterstaff. There is a stone staircase leading down here. A hobgoblin and an adder come into view. Found a glowing orb. The hobgoblin shouts! The adder hisses angrily. You see here a sapphire potion. You hit the adder. The adder is moderately wounded. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The adder barely misses you. x2 You hit the adder but do no damage. The adder is moderately wounded. The adder bites you. You slash the adder! The adder is almost dead. The adder misses you. The adder completely misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # . #. ..##.##### .........# .........# ......†@.#### ...........># .....)...##.# .........#.†......# .........#..#####.# ............# #...........# #...####..#.# ... [g#P.#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) A rat (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 21 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 21 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 21 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms D:2: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, corexii_shack, minmay_tetromino_t2, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 3 | 2 | 11.0 | Dungeon | 22 | 22 | 0 | 0 | 3 | 2 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 14 daAuts D:1: 8 daAuts