Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 15780018513448877208 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (173 turns). Marronie the Trooper (Demonspawn Monk) Turns: 173, Time: 00:01:04 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Potions a - a potion of ambrosia d - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 80% 2 Searing Ray Conj 0% 2d4 80% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5828 Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard but do no damage. The frilled lizard is poisoned. You kill the frilled lizard! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You see here a frilled lizard corpse. You now have 4 gold pieces. You now have 11 gold pieces (gained 7). Found a chain mail. A kobold comes into view. It is wielding a +0 whip. You closely miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is heavily wounded. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. You hit the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin barely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#.......... .. #.#.......... #### .#.#............ .... .#.............. #...##.# ##........... #......###............ #..................... #...#).........####.#. #...#@##.............. #...........#......... #....#..#..##..#...... #......##.##...#...... #......)........#...... #...##.........###..... #..#. #.......###.###... #.............##.....##.. ..#......######.......### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 173 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 173 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms, chequers_hall_statues_y Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 12 Falchion || 8 Armour: Robe || 5 Ring mail || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 171 | 0 | 0 | 89 | 1 | 171.0 | Dungeon | 171 | 171 | 0 | 0 | 89 | 1 | 171.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 171 daAuts