Marronie Level 1 of the Dungeon [Shop] Bafreibb's Antique Armour Emporium a +0 chain mail (150 gold) a +2 leather armour of willpower (475 gold) a +0 ring mail (100 gold) the +0 pair of gloves of the Bouncing Tusks {Regen+ Int+2} (392 gold) Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). a +0 helmet (112 gold) a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) [Shop] Otriuz's Antique Armour Boutique a +0 robe (21 gold) the +0 scale mail "Irruxus" {rN+} (364 gold) rN+: It protects you from negative energy. a +0 leather armour (48 gold) a +1 chain mail of cold resistance (432 gold) a +0 leather armour (48 gold) the +0 scale mail of Sif Muna's Grace {Fly rF+ Str+3 Int+5} (885 gold) Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). the +1 robe of the Onion {Str+3} (460 gold) Str+3: It affects your strength (+3). a +0 robe (21 gold) [Shop] Oqoonac's Antique Weapon Boutique a +0 sling (36 gold) a +0 hand axe (72 gold) a +0 mace (72 gold) the +5 quarterstaff "Peahuzy" {chaos, rElec} (1152 gold) rElec: It insulates you from electricity. a +0 short sword (72 gold) a +0 sling (36 gold) [Shop] Ociekank's Book Shoppe a parchment of Momentum Strike (97 gold) a parchment of Searing Ray (97 gold) a parchment of Forge Phalanx Beetle (226 gold) a parchment of Starburst (226 gold) a parchment of Scorch (97 gold) a parchment of Mephitic Cloud (129 gold) [Shop] Newuitay's Weapon Boutique a +0 dagger (22 gold) a +0 short sword (33 gold) a +0 sling (16 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1129 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. 6 datura-tipped darts (59 gold) a +0 club (5 gold) a +0 short sword (33 gold) 4 poisoned darts (26 gold) the +8 mace of the Sage {flame, rF+ rC+ Will++ Dex+3} (953 gold) rF+: It protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (0, 0, D:1) a +0 dagger 3 stones (7, 5, D:1) a +0 dagger (11, -20, D:1) a +0 dagger (12, -18, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (12, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 1, D:1) a +0 dagger a goblin skeleton (24, 7, D:1) a +0 dagger (34, 9, D:1) a +0 dagger 3 stones a kobold skeleton (36, 5, D:1) a frilled lizard skeleton a jackal skeleton a jackal skeleton (37, 5, D:1) a hobgoblin skeleton a ball python skeleton (37, 7, D:1) a +0 flail (38, 4, D:1) the quill talisman of Unreason {Str+3 Int+3} [quill talisman] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a rat skeleton (38, 5, D:1) a jackal skeleton (40, -5, D:1) a +0 club a +0 dagger a goblin skeleton (41, 1, D:1) a +0 club (44, -8, D:1) a rat skeleton Level 2 of the Dungeon (13, -20, D:2) a +0 club (18, -7, D:2) an adder corpse (skeletalised by now) (19, -17, D:2) a +0 whip (19, -11, D:2) a +0 mace (26, -8, D:2) a jackal corpse (skeletalised by now) (33, -16, D:2) a +0 sling Level 3 of the Dungeon (2, 20, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, 33, D:3) a +0 club (17, 5, D:3) a parchment of Mercury Arrow (23, 36, D:3) a +0 war axe an orc skeleton a quokka skeleton (24, 25, D:3) a +0 dagger (24, 30, D:3) a bat skeleton (29, 9, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 9, D:3) a rat corpse (skeletalised by now) (35, 33, D:3) a +0 spear a gnoll skeleton (35, 34, D:3) a +0 spear (39, 27, D:3) a +0 war axe (40, -4, D:3) a +0 dagger (40, 16, D:3) a potion of moonshine (40, 29, D:3) a +0 scythe a +0 robe (44, 23, D:3) a +0 dagger (49, 19, D:3) a hobgoblin skeleton (52, 16, D:3) a +0 dagger (53, 8, D:3) a bat skeleton Level 4 of the Dungeon (2, -4, D:4) a quokka skeleton (2, 6, D:4) a +0 dagger (18, 21, D:4) a +0 dagger (20, -12, D:4) a +0 dagger a +0 robe a +0 rapier of electrocution a +0 scale mail the elf skeleton of Dowan the elf skeleton of Duvessa (22, -1, D:4) a potion of moonshine (25, -10, D:4) a +0 dagger a +0 sling a goblin skeleton (25, 20, D:4) a +0 flail a gnoll skeleton (26, -11, D:4) a +0 dagger a +0 sling a goblin skeleton (26, -9, D:4) a +0 dagger a +0 club a +0 club a +0 whip a +0 animal skin a +0 dagger a +0 club a hobgoblin skeleton the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton (26, -8, D:4) a +0 club a hobgoblin skeleton (26, 27, D:4) a ball python skeleton the felid skeleton of Natasha (27, 6, D:4) a +0 orcbow (27, 19, D:4) a +0 spear (27, 30, D:4) a staff of earth (31, 6, D:4) a +0 sling (35, 16, D:4) a +0 falchion (37, 4, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Mipoos's Jewellery Boutique an amulet of wildshape (unknown) (450 gold) the ring "Kuul" {rF+ rC+ rN+ rCorr Int+4} (858 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a ring of see invisible (unknown) (225 gold) a ring of positive energy (unknown) (300 gold) a ring of willpower (unknown) (375 gold) the amulet of Xoceam {Faith Int+5} (862 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+5: It affects your intelligence (+5). the amulet "Kotwas" {-Tele Acrobat rF+ rCorr Int+3} (733 gold) [amulet of the acrobat] -Tele: It prevents most forms of teleportation. Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). an amulet of guardian spirit (unknown) (450 gold) a maw talisman (225 gold) (6, 25, D:5) a staff of conjuration (8, 32, D:5) a +0 flail (12, 14, D:5) a +0 war axe (21, -4, D:5) a +0 chain mail a +0 dagger (22, 5, D:5) a quokka skeleton (28, 3, D:5) a +0 giant club (39, 12, D:5) a +0 robe (48, 15, D:5) a +0 flail Level 6 of the Dungeon (1, 2, D:6) a hound corpse (skeletalised by now) (2, -13, D:6) a +0 giant club (3, -2, D:6) a +0 trident (9, -5, D:6) an adder skeleton (10, -6, D:6) a +0 chain mail (13, -11, D:6) a +0 quarterstaff (15, -19, D:6) a +0 mace (24, -17, D:6) a +0 scale mail (25, -21, D:6) a +0 dagger a +0 robe (25, -8, D:6) a +3 flail a +0 chain mail (26, -8, D:6) a +0 morningstar an orc skeleton (28, -8, D:6) a +0 dagger a +0 robe (29, -8, D:6) a +0 club a +0 leather armour (29, 8, D:6) a +0 helmet (30, -24, D:6) a +0 helmet (36, -33, D:6) a +0 robe a +0 dagger (42, -22, D:6) an adder corpse (skeletalised by now) (49, -36, D:6) a +0 robe (55, 8, D:6) a +0 robe of willpower (56, -32, D:6) a +0 scale mail (58, 0, D:6) a +0 orcbow Level 7 of the Dungeon (20, 22, D:7) an iguana corpse (skeletalised by now) (22, 15, D:7) a +0 ring mail (30, 12, D:7) a +0 quarterstaff a +0 sling the human skeleton of Joseph (31, 12, D:7) a +0 shortbow a centaur skeleton (31, 27, D:7) a +0 club (32, 12, D:7) a +0 giant spiked club (37, 8, D:7) a +0 club Level 8 of the Dungeon (28, -13, D:8) a +0 flail a +1 whip of holy wrath (29, -13, D:8) a +0 dagger a +0 robe (29, -12, D:8) a +0 dagger of draining (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 rapier (still there?) a +0 robe (still there?) (29, -11, D:8) a +0 flail an orc corpse (31, -9, D:8) a +0 hand axe a +0 ring mail an orc corpse (39, -6, D:8) a +0 short sword (40, -11, D:8) a +0 trident the Ecumenical Temple