Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 11054553483939607464 9 Marronie the Trooper (level 2, 11/24 HPs) Began as a Demonspawn Monk on Sept 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (44 turns). Marronie the Trooper (Demonspawn Monk) Turns: 44, Time: 00:00:16 Health: 11/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (11 -> 8), glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11948 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. The goblin shouts! Found 6 gold pieces and a sling. Found an escape hatch in the floor. You slash the goblin! You kill the goblin! No target in view! You now have 6 gold pieces. You see here a +0 dagger. You now have 16 gold pieces (gained 10). Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. A kobold comes into view. It is wielding a +0 club. An adder comes into view. You completely miss the rat. An endoplasm comes into view. The rat bites you. You barely miss the rat. The rat barely misses you. The endoplasm quivers. You hit the rat. You kill the rat! You hit the kobold but do no damage. The kobold misses you. You slash the adder! The adder is almost dead. The adder barely misses you. The kobold hits you with a +0 club. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The kobold hits you but does no damage. The adder bites you. The kobold barely misses you. You hit the adder. You kill the adder! You feel sick. The kobold hits you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#....# #)...# ####.##.### #.........# ##...####.# #### #....# .# #.... #....# # #.....##..).# #......K@...# #......J##....# ........###.### .>......# .# ..####### .# . You could see an endoplasm and a kobold. Vanquished Creatures An adder (D:2) A goblin (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 44 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 44 | D:2 | Reached XP level 2. HP: 11/24 MP: 2/2 44 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring D:2: layout_basic, dk_vineyard_3 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Falchion || 8 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 23 | 2 | 25.5 | Dungeon | 51 | 51 | 0 | 0 | 23 | 2 | 25.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 30 daAuts D:1: 21 daAuts