Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 10679008289105270388 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (91 turns). Marronie the Trooper (Demonspawn Monk) Turns: 91, Time: 00:00:56 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of berserk rage {unknown} f - a potion of curing {unknown} j - a potion of enlightenment {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5906 Altars: Shops: D:1 (!? Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History A rat comes into view. The rat squeaks loudly. Found a sling. A ball python comes into view. The ball python moves out of view. You hit the rat but do no damage. The rat barely misses you. You hit the rat. You kill the rat! No target in view! A ball python is nearby! The ball python hisses angrily. You hit the ball python. You kill the ball python! No target in view! A bat comes into view. Found Suor's Antique Weapon Shoppe. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! There is an entrance to Suor's Antique Weapon Shoppe here. Found an escape hatch in the floor. You now have 8 gold pieces. There are no items here. A jackal comes into view. Found Yzichi Nuhe's Distillery. A jackal comes into view. The jackal barks! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.....#.####.#.#....##. # ##....#........#....##. ###+###.................#.. #.......#.####...#.######.. #.......#.# #...#.. ... #.......#.# #...#... .#. #.......#.# ....)..... #.........######.#..... ###+#.....@h.....#...... #.##.ß########....... #. ##.# #. #># .. #.. . #∩.. .... #ß#.. You could see a jackal. Vanquished Creatures 5 jackals (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Found Zanot's Magic Scroll Emporium. 67 | D:1 | Found Suor's Antique Weapon Shoppe. 83 | D:1 | Found Yzichi Nuhe's Distillery. 91 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 91 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 91 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, serial_shops, shop_statue, shop, shop, nicolae_shop_real_fake_doors, nicolae_shop_gaudy_bauble Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 83 | 10 | 0 | 20 | 1 | 93.0 | Dungeon | 93 | 83 | 10 | 0 | 20 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts