Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 10677717649049120451 10 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Sept 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:21 (48 turns). Marronie the Trooper (Demonspawn Monk) Turns: 48, Time: 00:00:22 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 13), glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 javelins (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 0% 2d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11950 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You slash the endoplasm! You kill the endoplasm! There is a stone staircase leading down here. You climb downwards. The goblin shouts! The adder hisses angrily. You hear a shout! Found 4 gold pieces. There is a stone staircase leading up here. The bat barely misses you. The bat misses you. You closely miss the bat. The bat hits you. The bat barely misses you. You completely miss the bat. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The goblin attacks as it pursues you! The goblin barely misses you. The bat hits you. The bat closely misses you. The bat misses you. The bat attacks as it pursues you! The bat barely misses you. The bat misses you. You hit the bat. The bat is moderately wounded. The bat closely misses you. You closely miss the goblin. You barely miss the adder. The adder bites you. You hit the adder. The adder is heavily wounded. The adder bites you. The adder completely misses you. You hit the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! You kill the adder! You feel sick. The bat closely misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ...#..# .... ..#..# .....#....# ..........# #..<..# S.....#...##### ##.##...#gK...# #####b###.# #@# #...# #.#.# #.#.# #.. . ### ## You could see a goblin, a bat and a kobold. Vanquished Creatures An adder (D:2) A hobgoblin (D:1) An endoplasm (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 48 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 48 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 48 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, ebering_ecumenical_altar_webs, roderic_lattice_a D:2: layout_loops_cross, basic_altar Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 9 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 46 | 3 | 0 | 1 | 2 | 24.5 | Dungeon | 49 | 46 | 3 | 0 | 1 | 2 | 24.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 34 daAuts D:2: 15 daAuts