Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 15109745894108436904 8 Marronie the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Sept 24, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:46 (351 turns). Marronie the Trooper (Demonspawn Monk) Turns: 351, Time: 00:00:46 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 13 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 robe of Patience {Harm Regen+ Int+3} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @: glowing A: demonic magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) e - the +0 robe of Patience (worn) {Harm Regen+ Int+3} (You found it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Jewellery b - a +6 ring of intelligence Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions a - a potion of ambrosia f - a potion of brilliance {unknown} j - a potion of curing {unknown} Skills: + Level 3.1 Fighting * Level 2.9 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 67% 3 Sticky Flame Fire/Alch 0% 2d4 97% 4 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17648 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You climb downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You barely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is severely wounded. The goblin misses you. You hit the goblin. You kill the goblin! No target in view! You see here a +0 dagger. You open the door. A rat comes into view. There is an open door here. A ribbon worm comes into view. The rat squeaks loudly. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat twitches its whiskers. The rat barely misses you. You barely miss the rat. The rat closely misses you. You slash the ribbon worm! The ribbon worm is heavily wounded. The rat bites you. The ribbon worm barely misses you. The rat misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. The rat misses you. You slash the ribbon worm! The ribbon worm is almost dead. The ribbon worm barely misses you. The rat closely misses you. You slash the ribbon worm! You kill the ribbon worm! The rat barely misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.####.# #........# #.#.####.# #.#.<..#.# #.####.#.########### #......#)#.?..?..... ########.#.......... .........'.......... #.#####..#..@r...... #..#.......... ....#.......... .##..#.......... # #..########+## #..# #..# You could see a rat. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:3) A frilled lizard (D:1) 2 goblins A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 237 | D:2 | Identified the +0 robe of Patience {Harm Regen+ Int+3} 351 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 351 | D:3 | Reached XP level 2. HP: 22/24 MP: 2/2 351 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_corners, serial_shops, nicolae_shopburst D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, serial_shops, shop, minmay_goblin_kobold_house, uniq_terence, uniq_robin D:3: minmay_general_purpose_star, layout_basic, grunt_qazlal_clouds, nzn_wu_jian_council_hall, serial_shops, nicolae_shop_industrial_runoff, dk_noncrumbling_3 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 4 Leather armour || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 335 | 16 | 0 | 243 | 3 | 117.0 | Dungeon | 351 | 335 | 16 | 0 | 243 | 3 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts D:2: 152 daAuts D:3: 41 daAuts